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Advanced FrameMaker

Unstructured

Advanced Layout Issues

  1. Working with Object Properties
  2. Object manipulation
    1. Rotation
    2. Scaling
    3. Aligning
    4. Distribution
    5. Stacking Order
    6. Flip/Flop
  3. Rotating Pages
  4. Adding Disconnected Pages
  5. Multiple Text Flows
  6. Adding Paragraph Rules & Graphics
  7. Importing Formats
    1. Import options

Graphic Tools

  1. Drawing lines and rectangles
  2. Aligning and distributing objects
  3. Grouping/Ungrouping objects

Graphics

  1. Importing graphics
    1. Anchored vs.
    2. Non-Anchored Graphics
  2. Positioning Graphics on page
  3. Image run-around (non-anchored graphics)

Anchored Frames and Graphics

  1. Creating anchored frames
    1. Importing a graphics
    2. Placing text in frame
  2. Positioning Anchoring Frames
    1. in text flow

Footnotes

  1. Inserting footnotes
  2. Inserting footnotes in Tables
  3. Footnote formats

Cross-References (CR)

  1. Definition of cross-references
    1. Types of CRs
  2. Inserting a CR
    1. Internally
    2. Externally
  3. Fixing Unresolved CRs

Variables

  1. Inserting Variable in text
  2. Creating custom Variables

Books

  1. Creating a book file
  2. Adding documents to the book
    1. Books within books
    2. Folders
  3. Opening/closing files from book window
  4. Applying page
    1. numbering and pagination
  5. Printing and exporting books

Generated Lists

  1. Types of Lists
    1. Table of Contents (TOC)
    2. List of Figures (LOF)
    3. List of Tables (LOT)
  2. Editing the TOC/LOF/LOT layouts
    1. Using a default layout
    2. Using pre-designed template
  3. Adding a title to the TOC
  4. Formatting the entries
    1. References Pages
    2. Paragraph Styles
  5. Updating the TOC

Indices

  1. Types of Indices
    1. Markers, Authors, Subjects
  2. Applying Index markers
  3. Creating a generated Index
    1. Using a default layout
    2. Using pre-designed template
  4. Editing the Index layout
  5. Editing entries
  6. Updating the Index

Conditional Text (CT)

  1. Definition of CT
  2. Using CT to view different layouts
  3. Apply CT rules to text and graphics

Hypertext

  1. Applying Hypertext markers

Importing Rich-Media Objects (optional)

  1. movies, 3D

Output

  1. PDF
    1. PDF review cycle with Acrobat
    2. Import PDF Comments
  2. EPUB
  3. HTML5
  4. Other (as required)